π© Choice with dialogue
The block Choice with dialogue combines the blocks Dialogue and Choice into one block. A dialog will appear just before the choice.

You can replace the text you place between singletons (e.g. {{ x }} apples) with the value of a current variable. Once done, the text between singletons appears at the bottom of the block with a point to connect to the block of the variable you are targeting.

It is also possible to set a timer or to add a multimedia element, such as an image or a sound.

You can replace the text you place between singletons (e.g. {{ x }} apples) with the value of a current variable. Once done, the text between singletons appears at the bottom of the block with a point to connect to the block of the variable you are targeting.

It is also possible to set a timer or to add a multimedia element, such as an image or a sound.
Updated on: 29/03/2021
Thank you!