πͺ Alter clickable zone
πͺ Alter clickable zone
The Modify Clickable Area block allows you to dynamically modify the state, appearance or activation of a clickable area in a visual block (like Graph blocks).
This block is specially designed for transparent areas overlaid on images, offering functionality similar to the Edit choice block but adapted to visual interactions.
π₯ Entries
- type (String): The desired modification action from:
disable,rename,remove(Hide), orchangeStyle. - condition (Boolean): A Boolean determining when the modification takes effect. Required for
disableandremoveactions. - text (String): The text associated with the bubble, tooltip or Markdown area. Required for
disable,renameandremoveactions. - borderStyle (String): Sets the visual indicator of the area (boxed). Required for
disable,renameandchangeStyleactions.
π€ Outings
- out (ChoiceConfig): Configuration of the hotspot to connect to a hotspot option input.
π‘ Example of use
Scenario: Disable a clickable area after interaction
- A player interacts with an interactive map representing a room with several clickable objects.
- After clicking the switch, the light will turn on and the clickable area of ββthe bulb should be turned off.
- Add a Modify Clickable Area block with
typeset todisable. - Configure the
conditionto be true when theLightOnvariable is equal totrue. - Connect the
outoutput to the configuration input of the "Bulb" clickable area in the visual block. - Result: The clickable area of ββthe bulb becomes inactive and no longer reacts to hovering or clicking.
βοΈ Technical Details
- Operations management: Each type of operation (
disable,rename,remove,changeStyle) dynamically activates the required entries in the interface. - Compatibility: This block only works with clickable areas defined in Markdown in visual blocks like Graph.
- Dynamic variables: The
textandborderStyleinputs accept variables for real-time customization.
Updated on: 04/03/2026
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