πŸŸͺ Remove from Object

πŸŸͺ Remove from Object


Remove from Object


The Remove from Object block lets you remove a specific property (key/value) from an Object variable.


Useful for cleaning up a data structure before sending it to a third-party API, or for erasing information that has become obsolete in a player record.


πŸ“₯ Inputs


  • variable (Object): The source Object variable.
  • path (Text): The path of the property to remove (for example address.city, to remove a nested property).


πŸ“€ Outputs


  • out (Trigger): Continues the flow once the property has been removed. The variable itself is updated directly, with no key retained: there is no separate output to retrieve the object.


πŸ’‘ Example


Scenario: Removing temporary data before saving


  1. A session object contains a temporary tempPassword property used only during a check.
  2. Once the check is done, a Remove from Object block removes the property by giving the path tempPassword.
  3. The cleaned session object can now be safely saved.


βš™οΈ Technical Details


  • Internal ID: removeFromObject
  • Behavior if the path doesn't exist: The object is returned unchanged, with no blocking error.



Documented version: v1

Updated on: 06/09/2026

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