πͺ Remove from Object
πͺ Remove from Object
The Remove from Object block lets you remove a specific property (key/value) from an Object variable.
Useful for cleaning up a data structure before sending it to a third-party API, or for erasing information that has become obsolete in a player record.
π₯ Inputs
- variable (Object): The source Object variable.
- path (Text): The path of the property to remove (for example
address.city, to remove a nested property).
π€ Outputs
- out (Trigger): Continues the flow once the property has been removed. The variable itself is updated directly, with no key retained: there is no separate output to retrieve the object.
π‘ Example
Scenario: Removing temporary data before saving
- A
sessionobject contains a temporarytempPasswordproperty used only during a check. - Once the check is done, a Remove from Object block removes the property by giving the path
tempPassword. - The cleaned
sessionobject can now be safely saved.
βοΈ Technical Details
- Internal ID:
removeFromObject - Behavior if the path doesn't exist: The object is returned unchanged, with no blocking error.
Documented version: v1
Updated on: 06/09/2026
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